A mystical tower has appeared in The Tree of Life! Legend has it this tower is a magical ladder to the heavens that the Ancients called the "Crystal Ladder". Be forewarned: it's not a place for the weak! Only the strong who survive shall be rewarded handsomely. - Ardhon the Guardian
The Crystal Ladder is a series of small maps, referred to as levels, where your party will face different monsters you have to defeat before being able to move on. The Ladder contains many types of monsters, with different strengths and weaknesses, and moving ahead may depend on your party's ability to cooperate and your strategy.
AFK Mode is enabled. You must be in a Party to enter this event.
Preparing for the Crystal Ladder
The Crystal Ladder currently consists of 75 levels of near constant fighting, if you are going to survive, you have to be prepared. While you may put on or change equipment, you may not use any item in the Crystal Ladder, which means Health and Mana Potions, Health and Mana orbs, hammers, growth food and so on can not be used, so you should have a look over your equipment, health and mana reserves and pet loyalty and repair/refill if necessary.
Unless you are very strong and experienced, you will probably want to go with a party. The combination of classes is largely up to preference, but most parties bring at least one priest with resurrection skill, a DPS and a tank.
Entering the Crystal Ladder
To enter the Crystal Ladder, speak to Ardhon the Guardian in The Tree of Life, The party leader will have to enter the ladder first, by selecting the option for Party Leader, the rest of the party use the member option.
Inside The Crystal Ladder
The objective for most of the levels in the Crystal Ladder is to kill all the monsters, until this is accomplished, you can not proceed to the next level, though you do have the option to leave at any time, either by talking to Ardhon, or by leaving/disbanding the party. You also have to have all the party members on the current level before your leader can progress to the next level, so if any player leaves the ladder for some reason, they have to be removed from your party.
If a player loses connection during the Ladder run, be sure that at least one online player stays on the level they disconnected on, or else the disconnected player will not be able to rejoin the Ladder run(See the section on Crystal Ladder map instances for more)
When you first enter the level, you have a 60 second grace period when you will be invisible, but the moment you move or use an active skill you will become visible to the monsters and they will start attacking. Passive attack skills(like the Frost passive on the Fragarach) that may be active when you enter the level will not break your invisibility.
Inside the Ladder, there is an invisible restoration effect, where 5% of mana and HP are automatically restored every 4 seconds. If you need to heal and wish to save your Health Orbs for a harder level, sitting down and letting the restoration effect heal you is an option.
Since the first character to move will draw the initial aggression(aggro) your party may want to decide on what player should be first to break their invisibility depending on the level, some levels are better to kite than to tank, for example.
The Crystal Ladder rewards
When killed, monsters on the later levels may drop Ladder Gems, these can be collected and turned in to Ardhon in exchange for special Ladder Titles.
Leaving at Ladder 70 gives 1 Rueful Soul Essence, regardless of it being cleared or not.
Certain Rebirth Quests will require killing a number of monsters on a unique floor (35, 40 and 45). Be sure to give notice to the party leader, so these monsters are not killed before you enter the floor and are able to obtain the kills.
There may also be special event rewards or quests pertaining to the Crystal Ladder, so be sure to check the special events each week.
On some levels of the Crystal Ladder you will encounter NPCs selling certain items for gold and crystal.
Dexter may show up on level 19, 31, 39, 44, 48 and/or 51. He will only show up for the player that does the most amount of damage in between the two levels. His shop contains:
|Golden Fruit of Honor x2||5g|
|3x EXP Token x1||8g|
|2x Drop Token x1||4g|
|Guild Medallion(Silver) x1||10g|
|Silver Honor Badge x2||10g|
|Gold Honor Badge x1||50g|
|Dragon Sword(3 Hour)x1||
|Heroic Wings x10||10||240|
|Moderate Enchantment Crystal x4||10||240|
|Superior Gem Coupon x1||1||2500|
|Morph Crystal x5||10||260|
Mico is always on level 40, and sells:
|Golden Fruit of Honor x2||1||5g|
|3x EXP Token x1||1||8g|
|1 Hour AFK Card x1||1||5g|
|Bronze Honor Badge x2||2||8g|
|Soul Shard x10||2||800|
|Wing Combo Pack(15% Off) x1||1||2600|
|Morph Crystal x5||7||260|
|Major Enchantment Crystal x4||5||400|
|Maturity Stone x10||6||300|
Ozwald has his shop on level 50, and sells:
|Pet EXP Pearl x2||5g|
|1 Hour AFK Card x1||5g|
|Silver Honor Badge x2||10g|
|Flying Carpet(3 Hours) x1||50g|
|Super Mount Upgrade Pack(20% Off) x1||1||6500|
|Ethereal Wings Combo (20% Off) x1||1||6500|
|Pixie Upgrade Crystal Pack(20% Off) x1||1||4900|
|Pet Breeding Stone x10||10||480|
|Dragon crystal x10||2||1900|
Mouse over entries with green text for more information
Shaun is a npc always on level 65, and while doesnt sell anything, he gives the player Health Orb (Bound) x5 upon talking to him once a day.
Crystal Ladder map instances
The Crystal Ladder consists of a chain of separate maps that, like dungeons, will spawn a new instance of that level's map when the first party member enters it. This instance will be purged when there is no more(online) players on the level. While this aspect of the game mechanic is pretty much invisible to a player, there are a few of special circumstances where this may lead to problems or unpredicted results:
Any player that goes offline or is disconnected while in the ladder will only be able to rejoin if there is at least one online party member still on the level they disconnected from to keep that instance alive, so if a player in your party goes offline, you should wait for him/her to reconnect before going on, and, of course, disconnecting on a solo run will also mean the instance is lost, and you will respawn outside the ladder.
If the server goes down during a ladder run, all active instances will be lost, so laddering when there is a scheduled maintenance or during times when the server is unstable is not recomended.
Another side effect of this instanced system is that if some party members stay behind on one level, while the rest goes on to the next, and then all that went on leave the ladder, the instance of that level will be purged, so that if the players that stayed behind goes on, a new instance will be spawned for them, so that any progress made by the previous members towards killing the monsters will be lost. This is, of course, an uncommon situation, but it is worth notice.
Crystal Ladder Monster List
|Level||Monster Name(s)||Monster(s)||Drops||Special Note|
|2||[Ladder] Soul Chomper|
|3||[Ladder] Elven Poacher x4|
|4||[Ladder] Iron Beetle|
|6||[Ladder] Iron Bear x2|
|8||[Ladder] Masked Assassin x3|
|10||[Ladder] Dragon Mystic x1, Auron's Egg, Baby Auron x3||[Ladder] Dragon Mystic spawns Auron's Egg. Auron's Egg spawns the Baby Auron. [Ladder] Dragon Mystic occasionally casts a 10 second invinciblity to magic attacks.|
|11||[Ladder] Spirit Whisperer|
|17||[Ladder] Artic Thrasher x2||Slow|
|19||[Ladder] Elite Assassin x3|
|20||[Ladder] Evil Orison, [Ladder]||Lvl 1 Ladder Gem||Same skills as their counterparts in Psychodelia|
|25||[Ladder] Poisonous Man Eater||Monsters are immobile|
|26||[Ladder] Fire Rat|
|27||[Ladder] Frost Orge|
|28||[Ladder] Red Phoenix|
|31||[Ladder] Thunder Rat x4||Lvl 2 Ladder Gem||Stun|
|34||[Ladder] Phantom Reaper x3|
|35||[Ladder] Imperial Skeletal Guardian x2|
|36||[Ladder] Bloodsucking Bat|
|40||[Ladder] Slitheronia x1|
|41||Atherian Thunder x||None||Atherian Thunder cannot be attacked. Must reach Ardhon the Guardian to progress to 42.|
|42||[Ladder] Demonic Bat x3, [Ladder] Bloodsucking Bat x3||Lvl 2 Ladder Gem||[Ladder] Demonic Bat spawns [Ladder] Bloodsucking Bat|
|45||[Ladder] One-eyed Giant x4|
|46||Lvl 3 Ladder Gem||Drains Mana, Turns invisible periodically|
|53||Dark Crystal x2, Mechgolem x4||Dark Crystal are unable to move or attack. Dark Crystal does not drop.|
|54||Rogue Mystic x4|
|56||Dragon Bat x4|
|57||Rotates between invincibility to physical and magic damage|
|59||Hammerwolf x4||AoE Damage|
|61||Lvl 4 Ladder Gem||Stun|
|65||[Ladder] Frostbite x4||AoE Slow. Very little damage.|
|66||[Ladder] Firebite x4||AoE Damage|
|67||[Ladder] Flame Drozen x, [Ladder] Frozen Mercer x||None||
[Ladder] Flame Drozen causes Torrid. [Ladder] Frozen Mercer causes Frozen, Root III, Slow I, Torrid.
[Ladder] Flame Drozen and [Ladder] Frozen Mercer cannot be attacked. Must reach Ardhon the Guardian to progress to 68.
|68||[Ladder] Emperor Hoplite x3||Lvl 4 Ladder Gem||Damage Rebound|
|70||[Ladder] Nirvana Phoenix x1||[Ladder] Nirvana Phoenix spawns an egg when it dies. If egg is not killed within a time, a second [Ladder] Nirvana Phoenix spawns.|
|73||Death's Helper x3|
|74||Void Spirit x3|
|75||Pinky the Peasant, Nasty Noble, Dastardly Duke, Vile Viceroy, Killer King, Red, Orange, Yellow, Green, Blue, Indigo, Violet, Mercury, Venus, Mars, Jupiter, Saturn, Uranus, Neptune||If not killed in order, monsters gain immense damage. Killing one wave spawns the the next wave, and so on. Kill in order listed to clear. Honor-named monsters do not attack.|